Website Manager

Talleyville Girls Softball League

Content

JR1 Division Rules

GAME:

All regular season games:

  • Scheduled for 6 full innings or
  • 1 hour and 45 minutes (no inning shall start after 7:35)
  • Weeknight games begin promptly at 6:00 pm
  • Players should arrive 30 minutes prior to start time
  • 15 minute grace period before forfeiture
  • 7 players minimum for start of game, upon injury may play with 6
  • If the score is tied at the time of discontinuation – the game will end in a tie 
  • Ending an inning:  3 outs or 4 runs scored – whichever comes first
  • No limits on runs scored in the 6th inning of a game
  • One coach permitted on field during their defensive half of the inning, on the outfield grass.
  • Offensive team MUST have base coaches (18 or older)

Playoff games:  (Follow above rules unless specified below)

  • 2 hour time limit (no inning shall start after 7:50)
  • Championship has no time limit

All teams make the playoffs, so let’s not waste time arguing rule interpretations.

PLAYERS:

The defensive team:

  • 10 players including 4 players in the outfield
  • No infielder may be positioned closer to the batter that 45 feet before a pitch is thrown
  • Outfielders must be positioned in the outfield grass (no midfielder)
  • Players must play at least 1 full innings in the infield in an unabbreviated game, and a minimum of 2 innings in the field (3 is recommended)
  • Managers may substitute freely at any time during the game
  • No pitchers may pitch more than 3 innings in a regulation game (1 pitch counts as a full inning)
  • A pitcher may not pitch more than 2 consecutive innings
  • There are no limits during extra-inning games
  • A player can play no more than 3 innings in the outfield
  • A player can play no more than 2 innings at the same position in the infield (except pitcher)
  • Catchers must wear the full league provided equipment during a game and a face mask must be worn when warming up a pitcher.
  •  

Talleyville travel players are not allowed to be selected to play on the JRI all-star team.

The offensive team: 

  • A continuous batting order
  • Late arrivals must be placed at the end of the batting order
  • All batters and base runners must wear a helmet with a face mask
  • There are no walks
  • There are called strikes and a batter can strike out
  • If the batter is hit by a pitched ball thrown by a player, a coach will immediately finish that at-bat; this includes bounced balls
  • The batter is NOT awarded first base
  • Bat throwing is not permitted.  1st offense:  coach talks to the player; 2nd offense:  warning from umpire; 3rd offense:  batter called out
  • If the ball hits the plate after being hit by the bat and goes into fair territory, then the ball is considered live.

BASE RUNNING:

  • There is NO STEALING

  • Over-throws

    • On over-throws to any base, the batter-runner may not advance unless the ball goes past the fence or out of bounds, as outlined by the umpire before the game (Ex:  if a double is hit and the ball is overthrown at 2nd base the batter-runner may not advance)

    • On an over-throw to a base, the runner may advance ONE base, at her own risk of being thrown out.

    • On an over-throw to a base, a runner on another base may advance ONE base, at her own risk of being thrown out. 

    • ONE (1) OVER-THROW PER PLAY

    • If an over-throw occurs after the ball is in control* of an infielder – the runner may not advance

  • Base runners may advance until the ball is returned to, and controlled by an infielder

  • Balls hit to the outfield grass or a ball fielded by an outfielder on the dirt

  • Infielder must be standing in the infield area marked by the dirt cutout.

  • Runners may continue to advance at their own risk, if they have already started to the next base before the ball is controlled by an infielder

  • A runner may not start to advance to the next base after control has been gained.

  • If the runner attempts to advance to the next base (before the ball is under control of an infield player) the play is LIVE until the runner reaches the base, returns to the previous base or is forced out/tug out. At no time should the coach attempt to stop the play

    Control is defined as “In the infielder’s hand or glove while standing in the infield dirt.”  

    Sliding is strongly encouraged. Any intentional collisions will result in the runner being called out.

    PITCHING:

  • 1 foot must be in contact with the rubber at the start of the pitch

  • You can not step backwards, only forward.

  • The back foot must remain in contact with the ground during the pitching motion

  • Pitchers may not double pump

  • Back toe must drag and remain in contact with the ground

  • A crow-hop or jump may not occur

  • STRIKE ZONE

    • Defined from under arms to knees

    • COACHES CANNOT question balls and strikes

    • Report any coaches that are harassing an umpire to the commissioner.

  • If a pitcher hits 3 batters in one inning the pitcher will be removed from pitching for the remainder of the game

  • Pitcher will continue to pitch to the batter until a count of 4 balls is reached

    • If the batter has not recorded an out or a hit – the coach will pitch to the batter

      • The strike count is continued

      • No walks issued

      • Batters can strike out

  • Coaches must pitch from the rubber

    • Exceptions can be made if the coach is struggling but must remain in pitching circle

  • Player who was the pitcher remains a fielder in the pitching position

  • If any coach is hit by a batted ball, the ball will remain in play. If a coach catches a ball in self-defense, the batter and all base runners will advance one base. The coach cannot intentionally catch the ball. 

    FIELD DIMENSIONS:

    Bases are 60 feet apart. The pitcher’s rubber is 35 feet from home.

    UNIFORMS:

    Team shirts and long pants should be worn for all games. Softball shoes with rubber cleats are strongly encouraged. Helmets with face masks must be worn by all base runners and batters. Face masks can be worn by pitchers and infielders, but they are not required. No jewelry is permitted, i.e. bracelets, necklaces, or rings are permitted. Earrings that do not hang below the ear lobe will be permitted at the players own risk. 

    CANCELLATIONS:

  • The Talleyville Board is responsible for canceling games due to inclement weather.

  • At least one of the listed background checked coaches (head or assistant) must be present for a game to be played.

  • A cancelled game must be re-scheduled within 1 week of the cancellation and played within 3 weeks.  Coaches from both teams will communicate to come up with 3 dates that work and then contact the Scheduler to re-schedule. 

  • If games are not re-rescheduled and played it will be logged as a forfeit.

GENERAL:

The home team is responsible for preparing and lining the field, supplying 2 game balls, and providing a home plate umpire. The visiting team is responsible for breaking down the field, raking and taking the trash to the dumpster and providing a base umpire. The umpires will be parent volunteers.  The parent volunteer umpires can refer to the umpire’s instruction included in the yearbook.  The home team’s book is the official record and games scores and out-comes will be sent to the league Commissioner by the home team manager.

Umpire Guidelines:

Base Umpire

 

  • Position yourself in the field so you can see and make the call, “Safe” or “Out”.  Begin standing between 1st and 2nd base, then adjust your position to see the lead runner when she is running to 3rd base or home plate.   

  • The base runner may not leave a base until the ball is hit.  No stealing or leading.

  • On an overthrow, the runner may advance only one base, but at her own risk of being thrown out.

  • There can only be one overthrow per play.

  • On balls hit to an outfielder, base runners may advance until the ball is returned to, and controlled by an infielder.

  • If a fielder obstructs a baserunner from reaching the base without the ball in their possession, the baserunner will be awarded the base.

  • While Coach is pitching, the pitcher must maintain in contact with the pitchers circle- with one foot in the circle.

  • If Coach is hit with batted ball, the ball remains in play.

  • If Coach catches a ball, the batter and all base runners will advance one base.

 

 

Home Plate Umpire

  • Try to keep things moving.

  • Pitcher gets 5 warm-up pitches between innings.

  • Throw the ball back to the pitcher, rather than handing it to the catcher.

  • The strike zone will be defined from the under arms to the knees AND any part of the ball crosses the plate. If both of these criteria are met then the pitch is to be called a strike regardless whether the batter swings or not. 

  • Don’t rely on the catcher to catch the ball try to focus on where the ball crosses the plate.

  • If the ball hits home plate it is a “BALL”.

  • Once 4 balls is reached, or if the batter is hit by a pitch, the coach comes in to finish pitching. The strikes on that batter remain.

  • The umpire can call strikes when the coach is pitching whether the batter swings or not.

  • Inning ends with 3 outs or 4 runs.

  • 6th inning- no limits on runs scored.